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Re: Dynamically replacing a panel in a palette?

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thanks for your answer, dirk! you're talking about "controlling level of detail on panels" in the solutions.pdf if i'm not mistaken. in my case however i really need two completely different set of widgets on the panel - think of it as "welcome panel" and "logged in mode panel". my other thought would be to maybe position all the widgets on one panel from the beginning and set the visibility of the widgets accordingly. is that what the IPanelDetailController does, and if yes, is that the way to do it?


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